r/ArenaFPS • u/No_Codekeeper_42 • 5d ago
News RGB new arena FPS - team oriented inspired by TU and Q3 by solo amateur dev
Hello
I'm the developer of RGB, a new arena FPS. I had the idea for this game 20 years ago when I was playing Unreal Tournament, but I never had the time, motivation, or capacity to really do it. Finally, I had a chance, so here it is.
I've done this game to explore new gameplay ideas that I don't see in games.
For example, in RGB you have only one weapon. Yeah, only one weapon. No weapon pickups, no ammo pickups. Everybody is equal at any moment.
You must think only one weapon is boring, but the weapon can do 9 different attacks. So at any point, you have 9 attacks that you can use. No need for luck to get the weapon—just use your skills.
For the moment, the game is totally free.
A lot of different modes: the classic FFA, Instagib, Team Deathmatch, Capture the Flag, but also a new mode I call Prison. I'm also working on an extraction mode, but that will come later.
All the modes also come with an optional and original asymmetrical/symmetrical permanent mode where each team is a prey and a hunter at the same time.
The game is available on the Epic Games Store totally FREE:
https://store.epicgames.com/p/rgb-0196fa
I released this alpha because I need some beta testers and feedback.
I spent quite some time optimizing the netcode. Going with 0 experience into a multiplayer game was quite something. At the beginning, I had to hire people to help me (I spent my car insurance money from someone crashing into my car last year on the game), but I think in the end I handled 95% of this project.
On the game framerate, I also spent a lot of time, but I decided to use real-time Lumen and this cuts a lot of performance. But I think it's the future and can be used as a gameplay element.
Please tell me anything you like or don't like.
You can join the Discord to discuss the game.
I don't have any video because the poor laptop I'm using has some difficulty, but I will work on it.
Please ask any questions!
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u/Deltaasfuck 4d ago
Try to get it as soon as possible on Steam instead. Diabotical partly died from being exclusive to EGS. As for the fox character, it can work, you just need to try to make it look more appealing, like going for a full cartoony look (think PS2 platformers) or even something gritty (Overgrowth)
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u/No_Codekeeper_42 3d ago
that low poly character even sub PS2 no texture are even use (appart eye with procedural ) .
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u/readytojumpstart 4d ago
That furry is gonna have to go brother.
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u/No_Codekeeper_42 4d ago
i m not so in random slop human like 99% of game so it will stay. but that interesting remark and i can had other skin in the future. that was plan so have already an idea to even have option to hide them if you dont like
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u/random_boss 3d ago
Seeing furries makes me think this is part of some subculture thing and I’d be opting into that subculture which is…let’s just say massively unappealing. I’m only commenting because you said you spent a lot of real life money on it. In all other cases I’d have seen that character and thought “ew, no” and just moved on without ever trying it or commenting
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u/No_Codekeeper_42 3d ago edited 3d ago
yea sub culture like 1/3 of character in animation ( disney etc).
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u/random_boss 3d ago
I’m not really going to argue it, it’s just how I felt, and seemingly how others do too.
There are infinite ways for a person to spend their time now, it doesn’t take much to knock something off the list.
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u/xSHXDEx 4d ago
I agree with the others, the animal player model isn’t ideal, but I respect you for trying to make it stand out.
I think cybernetic themed player models, horror themed player models, and run of the mill military/alien player models would do well. You could always leave this one as a skin option
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u/ed_ostmann 4d ago
"Not available in my region" 🥲
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u/No_Codekeeper_42 3d ago
what is your region ? but for the moment it s avalaible for no one has the achievment need human check by the store and it s already 15h i m waiting.... for the moment release is blocked cause of that .... but please tell me your region i have to investigate if also a block on that
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u/ed_ostmann 3d ago
Germany
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u/No_Codekeeper_42 3d ago edited 3d ago
actually i think there a specific problem with germany . some super strict rulles . i will try to investigate. (33 country on 34 my game is avalaible in europe and missing one is germany i guess so )
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u/No_Codekeeper_42 5d ago edited 1d ago
Lol Ok big problem the game is blocked in avalaible soon .... i try to fix that... publishing on a platform is much more a pain in the ass than expected. edit : Ok solved
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u/SCphotog 4d ago
Furry aside... wtf is it with AFPS and "cute" characters? Are people trying to sell AFPS to kids or what?
I liked Diabotical but those spheroids were ugly AF... and didn't solve the hit-box problem as was advertised.
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u/No_Codekeeper_42 4d ago edited 4d ago
cute character ? thanks was not really designed to be cute but why not i take has compliment. i dont know about diabolical sorry
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u/Deltaasfuck 4d ago
Diabotical robots weren't that appealing but it was cool how much you could customize them. Ideally, you want a middleground that lets you make the character as edgy or funny as you want.
And the reason this total number of two (2) afps tried to have cute characters is because the genre doesn't traditionally have good aesthetics. It's always faceless soldiers, weird cyberpunks, ugly aliens, medieval shit but with guns? and uglier robots than Diabotical's like Reflex Arena's. Same goes for the non-descript maps, tell me with a straight face that Quake or UTs maps are more visually appealing than Diabotical's.
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u/SCphotog 4d ago
Quake maps are definitely more appealing. Hands down, without question.
The character models... we could debate, but the maps are bangin'.
I "liked" most of the diabotical maps... I thought they were fairly well designed, but I didn't care much for the mostly texture-less aesthetic. Same with Reflex. It was bland. "Cel shading" doesn't always look "bad" though. It just depends on when, where and how it's used.
But then.. I'm old school. While I like the Quake "look" generally, I think Champions looks like muddy ass.






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u/ahrzal 4d ago
Sounds cool but straight up dude if I have to play as a furry I’m not playing it