r/WC3 • u/JannesOfficial Back2Warcraft • 5d ago
Warcraft III animator confirms animation polish pass: Huntress being fixed, Grunt already adjusted
44
u/Odd_Technology_8926 5d ago
Damn they admitted to rushing. Actually like this kind of transparency from the devs. They probably had a tight dead line because they needed to release it for blizzcon and didn't want to cross contaminate the release with wow forever launch.
4
u/thought_youd_stop 5d ago
rushing to meet an arbitrary date has always been a terrible way to release software. "whatever is ready by this date than by god that's what the public will get no matter what bugs may exist"
9
u/Odd_Technology_8926 5d ago
No shit it's not optimal, I'm assuming Blizzard's priority is WoW Forever and they aren't going to postpone the release date for WC3. It had critical lore in it that they wanted released before WoW forever.
They were obviously trying to hit a strategic deadline.
9
4
u/Deathly_God01 4d ago
It would be really nice if they also added back some of the oomph of unit projectiles too!! Gryphon hammers for instance feel super small/light compared to how hard they hit.
17
u/Bogdanov89 5d ago edited 4d ago
God bless shareholders and management for making every product rushed and its reception ruined, thereby limiting its long term potential - all for the sake of extremely short term profit....
4
u/Heroman3003 4d ago
While I won't say that this isn't one of three things ruining the games nowadays, there is the opposite ends of the spectrum to consider - a development hell that never ends until someone comes along and tells the devs to have it done by a certain point or else.
1
u/Nihillo 4d ago
Yes, but to be fair, that really doesn't happen as much, there are some notable examples that come to mind, like Duke Nukem Forever of course, or Star Citizen for a more modern one, there are more, but my mind is too tired atm. I feel that it is something that can and certainly does happen, but it tends to be a bunch of exceptions rather than a predictable pattern in game development.
3
u/MrAudreyHepburn 4d ago
99% of the time this is true, but it could be in this case the devs themseleves also were reaching for the blizzcon shadow drop.
3
u/betaraybrian 4d ago
Have a look at Star Citizen for how projects with 0 overhead and 0 responsibility goes.
It's not so black and white.1
u/CommissarPravum 3d ago
That game is becoming an artwork, finished or not.
1
u/betaraybrian 3d ago
Sure, like Merda d'artista or Fountain.
I'm a 2012 backer. The game is a buggy, shitty tech demo held up by a cult of personality and a dev team who clearly realize they're essentially scam artists at this point, but have no idea what to do about it. The recent livestream shitshow was absolutely cathartic to watch.1
u/CommissarPravum 3d ago
YES you catch my vibe!!
1billion dollars btw, 14 years btw. God i love that project so much.
-7
u/MobileVortex 5d ago
You really tried to make a complete thought here. So close
5
u/GuiEsponja 4d ago edited 4d ago
Idk what do you mean, seems more like a skill issue on your part tbh, the only problem here is a minor typing error in "same" instead of "sake"
-2
u/MobileVortex 4d ago
lol what?
5
u/GuiEsponja 4d ago
I'm replying to your comment implying OP "didn't form a complete thought", by asking what do you mean, since they wrote a valid and normal comment, sans the typing error
0
u/MobileVortex 4d ago
I replied to a deleted comment..
3
u/Various_Necessary_45 4d ago
It's not deleted, you're probably blocked.
2
u/MobileVortex 4d ago
Well I can't see it to describe how it's not q complete thought. From what I remember it had like 6 commas a hyphen and 100% did not have a complete thought.
3
u/Various_Necessary_45 4d ago
Here you go! It has been edited.
God bless shareholders and management for making every product rushed and its reception ruined, thereby limiting its long term potential - all for the sake of extremely short term profit....
0
2
u/passwordlostnoemail 4d ago
Just one comma and one hyphen, and one completely asinine and incorrect response made by you that you haven't retracted at all in three more responses.
2
3
2
u/nutzergeloescht1 4d ago
Hopefully they fix the teeth of the abomination. The DE version orbit just looks like a uglier version of „Drachenlord“…
4
u/ozusteapot 5d ago
Nice! One thing I dislike is how poorly optimized thr new graphics are, hopefully they can inprove on that in the coming months too
3
u/Qwester0 5d ago
Does anyone know if they'll fix the ghouls? They look awful.
1
1
1
u/googi123 3d ago
Keep it up! I really like DE gfx and look forward to replay the campaigns again in DE!
1
1
u/Fit_Drawer_1446 3d ago
What about the melee units and heroes with only one auto-attack animation? Garek (all forms), Landen (human [lol even non-playable undead Landen has 2 auto-attack animations]), Forsaken Paladin tavern hero, almost ALL of the Forsaken campaign bosses, Siege Golems, Dragonspawn creeps (missing an attack animation compared to classic graphics), and probably more.
1
u/Dorazion 3d ago
Pretty incredible to hear this level of day-by-day update.
I mean... I can only assume they are reading this. So I understand you have a backlog of changes, but please prioritize the readability of "top of units head" visual buffs like Speed Scroll or when a unit is afflicted by Shadow Strike poison.
The level of readability is very small in both of these cases.
Oh, and please for the love of everything. The Shadow Hunters attack animation needs to be adjusted! The glaive is too damn big!
1
u/hypespud 5d ago
It is true, people just accept unfinished products
Easier to apologize than just do it properly from the start
Weird praise going on in here, people should be expecting it to be ready for release on release
Why is the bar so low?
3
u/whitecoathousing 4d ago
People seem to have forgotten that StarCraft 2 released incomplete without clans or chat channels.
Blizzard has been releasing unpolished products for over 15 years now. They haven’t released polished products since the era of WC3/SC/D2
2
u/Nihillo 4d ago
Yeah, I think it just became too normalized. My stance is that the developers themselves, like this animator, working their ass off to catch up to a bad management decision, isn't themself to blame for this practice, but corporate management, on the other hand, is.
I find it reasonable to acknowledge and respect the efforts of the people trying to clean it up and give us a good graphics package, but also agree with you completely that games should be in a state that is more or less good to go (room for error, of course) on launch, rather than shipping whatever and fixing it over time.
2
u/Chonammoth1 4d ago
Didn't they release Wc3 without the full rexxar campaign?
2
u/Chonammoth1 4d ago edited 4d ago
Guy blocks me. only 1/3 missions was available on release. the other 2 were on versions on patch 1.13 btw.
-1
u/hypespud 4d ago
It came out with TFT, wtf are you talking about, it all released at once
Dumbass Blizzard fanboys choking on Blizzard's dick I see
2
u/GuiEsponja 3d ago
It did not, I was there watching it unfold live lmao
The first map was out with the launch TFT, the others were added later with patch 1.13
Same for a bunch of the tavern heroes. Firelord, Tinker and Alchemist didn't come until some patches later
1
u/betaraybrian 3d ago
Frozen throne was out in July I think, and Act 2 and 3 of Founding of Durotar was out in December or so.
It was very weird at the time. One of the first examples of freelc, but years before any of those terms existed of course. This was before the Oblivion horse armor even.
Just google stuff before commenting next time. I know we're not all old enough to remember these events, but you have the ability to inform yourself at your fingertips.
1
0
u/Lionhearte 3d ago
look imma be real with you fam, the alternative was we got fuck all and the game left in the shitter. Apparently the new campaign was green lit but afterward the team decided to do new models, and they thought they could get it done before Blizzcon, and they missed the mark on a handful of units, big fucking woop. The game is back, we're getting DE version of campaign, and potential for new campaigns in the future, it's more than I was expecting and I was expecting nothing.
1
-1
u/mrakobesie 4d ago
The other day someone posted a conspiracy theory about WC3 new dlc related threads being botted and now after a few weeks since release these threads still having uncharacteristically high upvote counts I'm starting to believe.
-1
u/Burgerfreakish 4d ago
if u had to rush them to release... then u didnt really release it, did you?
And WHY did you...
1
136
u/Traumatan 5d ago
this level of openness from devs is S tier